Don't really see a lot of that in RPGs where you incite a revolution for an empire that only a few people seemed to have a problem with. In Suiko I though, you play the rebels, the aggressors. Most RPGs hold the formula of battling back an evil empire.
When she "died" I breated a sigh of relief that she was finally taken out of my party.įor me, Gremio's death had far more impact due to the fact of being eaten my man-eating spoores.īut I loved Suiko 1 the best, partly because it was the first of the series I played, but also because of how revolutionary it was. I don't think her death ever really impacted me much. Probably because of the "throw me in the river" part.a great leader who died for her cause is ended up chucked in a river and doesn't even get a proper burial, and then is forgotten about by almost everyone later in the game. However, oddly enough, I think the saddest death scene in Suikoden I is Odessa's, even though you hardly spent any time with her at all.
Since she stuck with you almost the entire game, it gave you a lot of time to let her sink in, like she's always supposed to be there, and then she dies. Aaabbbcccddd wrote:Suikoden II had more of an impact, but only because of you know who's death scene.